A downloadable game for Windows

About

This Combat System is a prototype exploring a hybrid combo system, blending the precision and strategy of Fighting Games but made to be included in an Action Game.

Instead of mashing a single button, every attack has a type — Low, Mid, or High — each with its own speed, damage, and risk. Mid attacks are fast and safe; Low and High hit harder but leave you exposed if read and countered.

Hits are detected per bone, so where you land matters — a headshot doesn't deal the same damage as a hit to the arm or torso.

Defense works the same way: parry low, medium, and high to defend against the respective attacks. If the parry is successful, it leaves the opponent without energy and consequently stunned. It is possible to block all types of attacks, but at an energy cost.

Every exchange becomes a question: play it safe, or risk it for the opening?

Note: You must have a controller to play the prototype.

Features

  • Low / Mid / High attack types, each with its own risk and reward
  • Full defensive toolkit: block, and directional parry
  • Per-bone hit detection
  • Lock-on system for focused 1v1 encounters
  • Stamina management for both attacker and defender

My Role

Solo Developer

Designed and developed the entire prototype, with a focus on combat design and programming. This includes the Low / Mid / High attack system, blocking and directional parries, stamina management, per-bone hit detection, and lock-on system.

Controls

Designed for a PlayStation controller.

ActionInput
MoveLeft Thumbstick
LookRight Thumbstick
RunL1
Mid AttackSquare Button
Low AttackSquare Button + Left Thumbstick Down
High AttackSquare Button + Left Thumbstick Up
BlockL2 Button
ParryR1
Low BlockR1 Button + Left Thumbstick Down
High BlockR1 Button + Left Thumbstick Up
Lock OnL3 Button
Change TargetRight Thumbstick Left / Right

Future Improvements

  • Improve enemy decision-making using State Trees for more dynamic combat behavior.
  • Expand the combat system with additional attack and defensive options.

Credits

Made with Unreal Engine 5.6.

Updated 17 days ago
Published 21 days ago
StatusPrototype
PlatformsWindows
AuthorJoão Baptista
GenreFighting
ContentNo generative AI was used

Download

Download
CombatPrototype.zip 725 MB

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